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Chris Buckingham
Oct 3, 20212 min read
Stuff Lane - Project Update - October 2021
Over the last few months I had time to look at Learning Stuff Lane as a Brand, I always had this nagging thought that I could smash...
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Chris Buckingham
Sep 5, 20212 min read
Learning Stuff Lane - Project Update - September 2021
Lots of news and updates!!! COMIC UPDATE - SCENE PREP: Almost time to start the art for Issue #1, with the characters and locations is...
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Chris Buckingham
Aug 1, 20211 min read
Learning Stuff Lane - Project Update - August 2021
Lockdowns are still ongoing in Australia, likely for a while longer. I took some time this month to relocate. While there aren't any big...
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Chris Buckingham
Jul 3, 20211 min read
Learning Stuff Lane - Project Update - July 2021
With the corona situation in Australia the next month is going to be a mixed bag. On the up side there'll be alot more time to get things...
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Chris Buckingham
Jun 5, 20211 min read
Learning Stuff Lane - Project Update - June 2021
Almost halfway through the year, there's alot more to do but alot less than there was 6 months ago. COMIC UPDATE - STORY STUFF: More time...
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Chris Buckingham
May 30, 20211 min read
#18 - LSL Cards & Combat - Mid Dev Break
The first round of posts were a breakdown of the nuts and bolts steps toward building the board game. Here I'll pause to allow more time...
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Chris Buckingham
May 23, 20212 min read
#17 - LSL Cards & Combat - Lighting the Scene / Environment
Mood, atmosphere and visual clarity can be enhanced by choosing the right lighting. And being a digital game, there's also a need to...
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Chris Buckingham
May 16, 20211 min read
#16 - LSL Cards & Combat - Building the Scene / Environment
Beyond the game board itself the play space needs some attention. In Tabletop Simulator you're contained to the area within the skybox,...
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Chris Buckingham
May 9, 20212 min read
#15 - LSL Cards & Combat - Creating a Skybox Panorama
Some game spaces are fully enclosed within a 3D environment built and themed for the game. But often fully enclosed environments require...
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Chris Buckingham
May 2, 20211 min read
#14 - LSL Cards & Combat - Objects with Multiple States
One advantage of a digital board game over a physical one is the ability in Tabletop Simulator to consolidate several objects by...
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Chris Buckingham
May 1, 20211 min read
Learning Stuff Lane - Project Update - May 2021
It's already May? The last month flew by, with events in Australia making a comeback and a few other life changes there've been alot of...
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Chris Buckingham
Apr 25, 20212 min read
#13 - LSL Cards & Combat - Creating a Card Deck
You can't have cards and combat without the card. Below is a short guide on, not on card design, but how to build your decks so that...
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Chris Buckingham
Apr 18, 20211 min read
#12 - LSL Cards & Combat - Importing 3D Assets
In the previous posts we've sourced and prepped a 3D asset for ingest into Tabletop Simulator and we've modified the texture of the asset...
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Chris Buckingham
Apr 11, 20212 min read
#11 - LSL Cards & Combat - Texturing 3D Assets
Following on from the previous post on prepping 3D assets, it's time to play with textures. The files below came with the asset...
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Chris Buckingham
Apr 5, 20211 min read
Learning Stuff Lane - Project Update - April 2021
It's been a 'prep month' of sorts. I'm keen to get the comics out but something in the back of my mind keeps telling me that locking off...
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Chris Buckingham
Apr 4, 20212 min read
#10 - LSL Cards & Combat - Preparing 3D Assets
If you're following along I'll assume in part it's because you want to know how the development of Cards & Combat can help you with your...
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Chris Buckingham
Mar 28, 20211 min read
#9 - LSL Cards & Combat - Game Master and Player Resources
This may not have been covered yet, but, every Game Mode has a Game Master (GM). The role is quite different to a typical Role-Playing...
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Chris Buckingham
Mar 21, 20211 min read
#8 - LSL Cards & Combat - Game Controls Overview
For this game's development the program we decided upon is Tabletop Simulator, as a digital board game platform it offers a few...
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Chris Buckingham
Mar 14, 20212 min read
#7 - LSL Cards & Combat - Combat Overview
Combat is a centerpiece of the game's 'cards and combat' foundation. As mentioned in an earlier post, Cards & Combat is a casual...
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Chris Buckingham
Mar 7, 20212 min read
#6 - LSL Cards & Combat - Cards Overview
Along with Combat, Cards are the centerpiece of the gameplay. In the case of this game we researched decks from adventure games (eg....
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